isPointInRect

Undocumented in source. Be warned that the author may not have intended to support it.
  1. bool isPointInRect(T px, T py, T rx, T ry, T rw, T rh)
    pure nothrow @nogc @safe
    bool
    isPointInRect
    (
    T
    )
    (
    in T px
    ,
    in T py
    ,
    in T rx
    ,
    in T ry
    ,
    in T rw
    ,
    in T rh
    )
    if (
    isNumeric!T
    )
  2. bool isPointInRect(Vector2 p, Rect r)

Meta